No es lo mismo 2000 en Warsow que 4000 en Londres, un par de meses después de renunciar hubiese estado ganando 3000 y por lo expresado el trabajo de 4000 hubiese sido de mayor jerarquía-responsabilidad con mayor inestabilidad laboral y parecería que era bruto (en UK = super altas retenciones) mientras los 2000 y 3000 son netos. Los 2200 de Ubi eran bruto también y en Paris Francia, te recomendaría que buscaras lo que significa eso.
Trabajar en una empresa X no te garantiza un sueldo Z, mucho menos con 22 años y 1 año de experiencia laboral.
El tipo renuncio a finales de 2016, escribió eso a principio de 2018. https://pl.linkedin.com/in/ryanpergent
Es evidente que el tipo recibió algunas compensaciones mas (aguinaldos o algo) porque de acuerdo a sus propios números jamas podría haber pagado las deudas que tenia. Que vos creas que le pagaban de menos no quiere decir que le estuviesen pagando nada de menos.
Parecería ser que lees eh interpretas solamente para reforzar tus "ideas", como demuestra tu pregunta del 10% que estaba en el propio link que compartiste y lo expresado ahora.
https://www.glassdoor.sg/Reviews/CD-...ws-E644250.htm
Estos son reviews que pongo y marco (negrita) cosas objetivas (números-matemáticas), no experiencias personales, ideologías políticas-económicas, si te gusta o no tu jefe o compañeros de trabajo. Cuanto te pagan por trabajar extra, la cantidad de días de vacaciones, bonos, seguro médico...
Pros
-paid overtime (150%standard wages per hour Mon-Fri, 200% on weekends)
-good HR support
-cheap cantine, lots of veg options
-yearly bonus based on workers performance
-monthly performance reports (can be a con for some individuals)
Pros
I joined CDP few months before E3 2019, before I worked at a several AAA game development studios in North America and Europe. I was there for a crunch period before the show, getting the demo ready. Anyways, the pros:
-You got to work on the most anticipated game
-There is some really advanced tech under the hood to work on
-People are MUCH more motivated than at my previous jobs
-26 days of paid vacations + paid sick leave
-Paid overtimes: 150% during weekdays, 200% on weekends. I've never seen anything like that in North America - you get 100%, in best case, or it's "but you're getting bonus/some random time-off". Here you get a fair pay AND a bonus.
-Overtimes are optional: we had a meeting with a producer, who reiterated, that though they'd appreciate if we help, they don't want us to get tired and overworked. Few people of the team (including me) did some overtime, few didn't, I felt no peer-pressure. And again - I don't mind at all doing a few hours during a weekend for a DOUBLE money
-Salaries are HUGE in the local purchase power (even without a bonus). If I were to live in UK, I'd need 6 figures yearly salary in pounds, so I could afford the same life quality. I am not sure you can get this at any other gamedev studio working on a AAA single-player title
-The onsite gym and canteen are REALLY good and save a lot of time on commute
-I was working out regularly even during crunch periods
-The feedback system is very transparent and you get feedback every month
-Last but not least - I really enjoy working with people which mean what they say, and which really need the work you do