Tambien conocido como Quake III On Doom, Hunter's Moon es un mod para Zandronum o GZDoom que básicamente sería la campaña singleplayer que Quake 3 Arena nunca tuvo.
Features:
-All almost all characters from Quake III Arena and it's Expansion, Team Arena
-All Weapons from Quake III Arena plus Chaingun, Nailgun from Team Arena, Dark Matter Gun from Quake 4 and Cynetik Shotgun and Dark Railgun as special weapons.
-A much improved version of the original gore from Quake 3
-Nice OpenGL effects
-Portable Vehicles
-Doom 3 Enemies
-The option of play as monster to make a normal multiplayer cooperative game harder (Versus Coop Mode)
Historia:
Spoiler:
What is the Versus Coop Mode?
Spoiler:
Para jugarlo necesitan lo siguiente:
Download Mod
Zandronum (se puede usar GZDoom tambien, pero asegurense que es la version OpenGL)
Copian el archivo .pk3 adentro de la carpeta del GZDoom o Zandronum, y ademas tienen que tener un wad de Doom, se puede usar Freedoom, que tambien va en esa carpeta.
Algunos tips:
Mas info y extras:Before play, be sure of the specified things below:
1 - The OpenGL Renderer must be on, otherwise the mod will not work, and will appear very very buggy.
2 - In Open GL settings, be sure of "Adjust Sprite Clipping" on "Always" option.
3 - Still in Open GL settings, be sure of the "Light Mode" is set to "Dark" and "Ambient Light Level" in 1, the mod have flashlight in weapons.
4 - In Sound Settings, be sure of the channel limit is set to 256, higher values than this is better. (being overridden using snd_channels in console)
5 - Try play with the "Autoaim" option in "Player Settings" on "Never", this prevents weapons from hit a dead body instead of a monster that you are looking at.
6 - First time playing? so, go to Controls Menu and configure the new controls.
7 - Load Add-ons after the mod otherwise it will not work properly
Zandronum Forum